MediaArtTutorials

MEDIAART 2B06


W5 — Tech Walkthrough

Foley Sound Creation · Multi-Device Recording Setup

This technical walkthrough focuses on how to set up and coordinate multiple audio and video recording devices to capture a live Foley.

Live Foley is the art of creating sound effects in real-time (for a video scene) by physically producing sounds to match on-screen action.

By the end of this session, students should be able to:


Overview — What Is Being Recorded

For this assignment, you will perform a live Foley using different objects and materials to generate sound.

Examples:

Equipment:


In-Class Reference Station

During the second part of the lecture, the professor will set up a complete Foley recording station using all the equipment described above. Follow these instructions to help you prepare for Thursday’s production class.


Audio Setup — Microphones & Recorders

Check Audio Equipment Reference

All audio devices must be powered on, checked, and monitored before recording.


Audio Device 1 — Sennheiser Condenser (ME 80)

Purpose:
Capture subtle, low-volume, detailed sounds (texture, quiet movement, delicate Foley actions).

Setup:


Audio Device 2 — RØDE VideoMic NTG (On-Camera Shotgun)

Purpose:
Capture medium to loud sounds and provide audio directly synced to video.

Setup:


Audio Device 3 — ZOOM H4N (Ambient / Overhead)

Purpose:
Capture the overall soundscape of the Foley performance.

Setup:


ZOOM H4N — Sound Levels (Important)

When recording with both ZOOM H4N Handheld, adjust the input levels carefully.

Always set levels based on the loudest moment — quieter sounds can be boosted later, clipped audio cannot be fixed.

Do a short test recording and listen back with headphones before recording your final take.

ZOOM H4N TUTORIAL - How to set up the Zoom H4N to record - Recording audio for film

How to: Line Input to Mic Input on Zoom H4n Recorder


Camera Setup — Visual Documentation

You will use three cameras to document the live Foley. The goal is to see all objects, gestures, and interactions that produce sound.

Use the lenses provided per station.

Check Lenses Equipment Reference


General Camera Setting

For any questions about camera settings, review the previous Tech Walkthroughs: MEDIAART 2B06


Camera Positions

  1. Camera A — Front / Wide Shot
    • Primary documentation of the Foley setup.
    • Positioned in front of the group
    • Wide framing
    • Shows: performers, objects, hands, movement
  2. Camera B — Side / Wide Shot
    • Provide a secondary perspective that reveals spatial relationships and lateral movement.
    • Positioned on one side of the setup
    • Wide framing
    • Angle may be adjusted to explore perspective, but all sound-producing actions must remain visible
  3. Camera C — Back / Overhead Angle
    • Capture a top-down or upper-to-down view of the Foley performance.
    • Positioned from the back, angled from above
    • Wide framing
    • Shows: objects, placement, hand movement, spatial organization of the setup
    • This camera helps document how sounds are physically produced, not just who is producing them.

Lighting Setup — Visibility & Coverage

You will use the Fiilex 360 LED Light Kit (3 lights).

Goal:
Ensure all performers, objects, and gestures are clearly visible on camera.

For general questions about lighting equipment, review W2 Tech Walkthrough

Lighting Guidelines

Lighting choices should prioritize clear visibility of the objects producing sound.


Credits: Jessica A. Rodríguez

AI Disclosure:
AI Disclosure: AI tools (Microsoft Copilot and ChatGPT) were used for editing and clarity only. No original course content was generated using AI.