Blender Tutorials


✏️ Character Design Activity

Activity: Sketch a character using basic geometric shapes. Explore its silhouette, proportions, personality, and overall design.

Time: 30 minutes

Goal: Design a creature or character that expresses a clear personality, emotion, or identity.


🔍 Step 1: Brainstorm Your Character (3–5 min)

Briefly answer these questions:


🎨 Step 2: Sketch Your Character in a T-Pose (15–20 min)

Draw your character from the front in a T-pose.

A T-pose is a neutral position used when preparing characters for 3D modelling and animation. The character stands upright with both arms extended horizontally, creating the shape of the letter T.

T-Pose

Your character should have:

Character Design

Keep the body easy to understand by building it from basic geometric shapes, such as:

❗ Try to avoid:


✏️ Step 3: Add Design Notes


📝 Reflection

After you finish modelling, consider:

What makes your character recognizable and unique?

Which parts of your drawing may need to change when you build the character in 3D?


🗣️ Character Pitch Activity

You will have approximately two minutes to introduce your character to the class.

Your drawing will be projected while you present.

Briefly explain:

You do not need to explain every detail. Focus on the most important parts of your idea.