MediaArtTutorials

MEDIAART 2B06


W10 - Rough Cut Screening & Sound Design Production

This week focuses on two key steps in the post-production process:

  1. Screening and critique of the rough cut (in-class activity)
  2. Sound design production (recording, collecting, and cleaning sound files

Attendance and engagement are part of the rubric.
You are expected to work actively during class time and participate in all in-class activities.


Activities

Complete the following in order. Ask the professor or TAs for support or feedback.


Rough Cut Screening [4h]

Students will screen their Rough Cut in small critique groups.

To allow enough time for discussion, the class will be divided into three screening groups.

⚠️ Check Avenue to Learn to see which screening group you are assigned to.

The goal of this session is to identify clarity, pacing, and structural issues before moving to the final cut.


Peer Feedback Process

Students will receive a printed feedback sheet to guide their critique.

Focus on elements that are already present in the rough cut:

⚠️ Active participation is required.

Students are expected to:

Providing thoughtful feedback is part of the participation grade.


After the Critique

After the screening session, students will receive:

Use this feedback to revise and refine your sequence.

At this stage, focus only on:

Students must re-work their sequence and confirm picture lock before Week 12.

Re-recording footage is allowed if improvements are needed.

⚠️ No additional submission is required for these revisions.

Bring your updated project files (including the Premiere Pro project file) to class in Week 12, properly organized in your project folder.

During Week 12, we will focus on the final revision stage, including:


Homework - Sound Design Production

➡️ Check the W10 — Sound Design Production Framework for guidelines, examples, and best practices on gathering and organizing your sound materials.

Your goal is to gather and prepare all the sound materials that will later be used to build the final sound design.

At this stage, you should already have a rough cut sequence. Use that sequence to identify the sounds needed to support the actions and environment of your film.

For this homework, you will:

⚠️ Do not mix or edit sound inside Premiere yet.
The sound design process will happen later during Week 12.


Step 1 — Identify the Sounds Needed

Watch your rough cut and identify the actions and environments that require sound.

Examples include:

A strong sound design usually combines ambience, Foley, and sound effects, with music used only as an additional layer when appropriate.


❗❗❗❗❗

⚠️ Only free, non-copyrighted sound files / music are allowed.

Students must document the source and credit information (website and creator if available).
This information will be part of your submission.


Step 2 — Record and/or Collect Foley Sounds & Ambient Sound

Record or collect the sounds (WAV only) needed to support the actions and environments shown in your film.

Foley refers to custom-recorded sounds performed to match actions on screen, while ambient sound helps establish the environment and continuity between shots.

Examples of Foley sounds:

Visual Action Possible Foley Recording
Walking footsteps on floor, gravel, or grass
Object movement small objects on table
Clothing movement jacket or fabric
Bag interaction zipper or cloth movement

Examples of ambient sounds:

Recording tips

Even subtle ambient sound helps prevent cuts from feeling empty or abrupt and supports the spatial continuity of your scene.


Step 3 — Collect Sound Effects (SFX)

You may collect Sound Effects (SFX)WAV only— from external sources when needed.

These may include:


Step 4 — Collect Music

Music can be used as an additional sound layer to support the atmosphere of your film.

⚠️ No lyrics are allowed.
Music should remain instrumental so it does not compete with the visual storytelling.

Music should not lead or explain the narrative. Your film must remain understandable through image, sequence, and action, not through the music.

When selecting music:


Step 5 — Clean Audio Files in Adobe Audition

➡️ Check the W10 Tutorials — Cleaning and Preparing Audio in Adobe Audition for step-by-step guidance on cleaning, adjusting, and exporting your audio files.

Before submitting your sound files, all audio must be cleaned individually in Adobe Audition.

This includes:

Even if the sound was recorded on-screen during production, it should still be reviewed and cleaned before being used later in the final sound design.

Basic cleaning may include:

⚠️ Do not mix, layer, or synchronize sounds yet.

Your goal this week is to prepare clean source files that will later be used for the final sound design.

Sound editing, layering, and mixing will be completed in Week 12.


📤 Submission

Item Required Filename
Sound Design Production Package (ZIP) Lastname_Firstname_SoundDesignProduction.zip

⚠️ Follow the submission protocols carefully.
⚠️ Incorrect submissions will result in a one point deduction❗


Deliverables — 📦 Sound Design Production Package (ZIP Submission)

File name:
Lastname_Firstname_SoundDesignProduction.zip

All sound files must be placed inside the folder:

📁 02_Audio

Naming Protocol:
ProjectName_AudioType_SimpleDescription_Take#

Examples:
Echo_Foley_Footsteps_T01.wav
Echo_SFX_OpenDoor_T01.wav


Credits: Jessica A. Rodríguez

AI Disclosure:
AI Disclosure: ChatGPT was used for editing and clarity only. No original course content was generated using AI.