MediaArtTutorials

ART 1T03


W3 — POV as Embodied Witness (Multi-Camera Scene)

Objective

Build on your Week 1–2 geometric scene by treating the camera as an embodied witness.
This activity focuses on how point of view (POV) creates a relationship to space through:
Framing • Composition • Distance & Layers • Blocking for camera.

This week, you will work with multiple cameras to compare how different viewpoints produce different meanings.

Tutorial time may be used to begin or complete this activity depending on your tutorial day. Some work is expected outside of class.

Materials Required


Activities

Complete the following in order. Ask your professor or TA for help as needed.


[20 min] 2D Camera Map + Composition Map — Start Here

Create a 2D camera planning map. See example above (below the main title).

Note: Your drawing skill is not being graded. You are graded on how clearly your sketch communicates the requirements below.

Requirements

Your map should clearly show:

⚠️ This step must be completed before working in Blender.

➡️ Save this image for submission (JPEG or PNG).


[60 min] 3D Scene + Cameras in Blender

Update or revise your space


Multiple Cameras + Render

Required: Create Three cameras (A + B + C)

Add three cameras to the scene and set each one according to your camera map. Render all cameras separatelly.

Camera Constraints

Render Multiple Cameras Simultaneously in Blender! (Slow pace version)

How to Render Multiple Cameras in Blender at Once (Faster pace version)


[15 min] Camera Intentions — End Here

After you complete your 2D camera map and 3D application, write a short description of each camera approach.

This week, you are not writing one single “camera intention.” You are designing three different relationships to the same space using three POV approaches.

Write 2–3 sentences for each camera:

Guiding Prompts (use these to write each description)

➡️ Save this text for submission.


Submission Documents

Create a single document with the following sections:

  1. General Information

    Full name, student number, and tutorial number.

  2. 2D Camera + Composition Map

    Include your labeled camera plan (3 cameras).

  3. Camera Intention + Rendered Cameras. Include the rendered image plus 2–3 sentences for each camera:
    • Render Camera A - Witness POV + Explain how this POV creates witnessing
    • Render Camera B - Just Recording POV + Explain how this POV suggests apparent neutrality
    • Render Camera C - Control/Surveillance POV + Explain how this POV produces oversight/control

Images should be renders, not screenshots.
Each of your screenshots must take up at least half a page.

➡️ Export as PDF
📄 Filename: Lastname-Firstname-W3-Tutorial.pdf

Save Blender File

➡️ Save as .blend
📄 Filename: Lastname-Firstname-W3-3Dscene.blend


📤 Submission

Component File Name
Project document Lastname-Firstname-W3-Tutorial.pdf
Blender file Lastname-Firstname-W3-3Dscene.blend

⚠️ Follow submission protocols carefully. Incorrect submissions may result in lost points.


Assessment

This Week 3 activity is graded lightly based on:

This is an exploratory exercise — clarity and spatial thinking matter more than polish.


Credits: Jessica A. Rodríguez

AI Disclosure:
AI Disclosure: ChatGPT was used for editing and clarity only. No original course content was generated using AI.