MediaArtTutorials

๐Ÿ•น๏ธ Camera Animation Basics

Time: 1h30m


๐ŸŽฏ Objective

Use Blenderโ€™s Timeline and Dope Sheet to animate one meaningful camera movement and export a short video clips.


๐Ÿ”ง Tools Youโ€™ll Use

Tool / Concept Shortcut / Location Purpose
Add Camera Shift + A โ†’ Camera Place a camera in your scene
Set Camera View Ctrl + Alt + Numpad 0 Align active camera to your current view
Move / Rotate G, R (plus X, Y, Z for axis) Position camera and aim it properly
Insert Keyframe I in 3D Viewport Record camera location/rotation over time
Timeline Bottom window in layout View and adjust keyframes
Dope Sheet Switch from Timeline to Dope Sheet Fine-tune animation timing
Preview Animation Spacebar Play your animation

Learn the basics on how to animate your camera

Watch and apply this basic camera animation in your own scene, then export it as a video file.

Intro to Camera Animation: How To Keyframe Camera

๐Ÿ’พ Export Your Animation


Experiment

Try adding these kinds of motion to your scene:

Each animation should have its own camera.

๐Ÿ’พ Render each preview as a short clip (Render โ†’ Render Animation) and save it with a clear filename like:
YourName_CamOrbit.mp4, YourName_CamZoom.mp4, etc.


Learn more camera animation techniques

Follow these video tutorials to learn the basics of camera animation in Blender.
For each tutorial:

  1. Watch the video and follow the steps in your own scene.
  2. Add a new camera for each animated movement.
  3. Hide any unused cameras by clicking the eye icon in the Outliner.
  4. Export a small preview:
    • Render โ†’ Render Animation
    • Save as a short .mp4 file to review your work.

Tutorials to Try


๐Ÿ“ Reflection Prompt

How did your camera motion affect the scene?
Does it make the moment feel slow, fast, intense, peaceful, or cinematic?